ProbonkBeta

Hand of Rock

Type
Ability
Slots into
Sidearm
Found in
Sold by the Barkeep at the One-Legged Wolf Tavern for 1,500 Coin
Fits gear
1
Levels
4

Hand of Rock is an Ability Tarstone in Mortal Shell 2, and it slots into a sidearm. One sidearm accepts it. It levels to 4 at the Tarforge in Marrow Keep, once Franz has the Etching Needles. Sold by the Barkeep at the One-Legged Wolf Tavern for 1,500 Coin.

Effect

Spends 80 Resolve to release a swarm of homing projectiles that keep tracking after they leave the barrel.

Upgrade levels

Level 1Consume 80 Resolve to unleash a swarm of relentless homing projectiles
Level 2Each projectile deals 10 damage
Level 3Each projectile deals 5 Break Damage
Level 4Firing rate is increased by 30%

Our take

One of the few stones bought rather than found, and the only one the Barkeep sells. Homing projectiles for 80 Resolve is a lot to ask of one bar, but it fits the Troubadour's Lute — the sidearm you were carrying for its status, not its damage.

Goes in

Every weapon and sidearm whose compatibility list names this stone.

Elsewhere in the wiki

In-game