Balance Patch 1
Economy
- Shell map locations now cost Gloom, and we're refunding any glimpses spent on shell maps. Refunded Glimpses are found in the Shell Keeper's alcove in Blackmarrow.
- Gold drops from enemies have been significantly increased. Notably, enemies in Mammon now drop double the gold.
- Smelting a weapon at the Tarforge costs 75% less gloom.
Enemies & Bosses
- All enemies featured in the beta were restored to their beta hp values, except the Caerinid (Spider) in Magdelena's area, which we wanted to retain its role as a threatening enemy which doesn't respawn once defeated.
Bosses
- Base Damage: (-10%)
- Max Health: (-15%)
- Base Damage: (-19%)
- Max Health: (-10%)
- Some Monolith Attacks were retimed to be more fair, as well.
Enemies
Cultist (mace)
- Max Health: (-21.1%)
Caerinid Spider
- Max Health: (-33.3%)
Infested Stalker
- Max Health: (-52.4%)
Rusted Knave (Halberd)
- Max Health: (-20.8%)
- Fixed hit detection for overhead strike.
Weapons
- Great Martyr's Blade Attack Damage +20%
- Troubador's Lute Attack Damage +100%
- Caged Hystrix and Triarch Repeater no longer have minimum resolve requirements to fire.
- Improved tracking for Axatana, Black Needle, and Clockwork Scythe light attacks.
- Seals
- Guard can now be used while walking.
Tarstones
- Parasitic Stone Buffed
- Grudge Stone Buffed
- Bulwark Stone Damage Reduction Increased Significantly
- Clerik's Stone Buffed
- Squall Stone Buffed
Miscellaneous
- Misc. Crash Fixes, Bugfixes & Performance Updates