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Troubadour's Lute

Found in
Left of the stage in the One-Legged Wolf Tavern
Compatible Tarstones
13

Troubadour's Lute is one of eight sidearms in Mortal Shell 2, the offhand slot that fires on Resolve rather than ammunition. It accepts thirteen Tarstones, nine of which go in every sidearm in the game — so four of them are what separate it from the other seven. Left of the stage in the One-Legged Wolf Tavern.

A relic of a simple time. Favored by wanderers, this lute soothes man and beast alike.

Effect

Its shots inflict Confusion, which makes it the one sidearm you take for what it does to an enemy rather than for damage.

Our take

Not one of the eight sidearms has an ability on record, so what separates them is the line saying what the weapon does — and this one's is the only line that names a status rather than damage: its shots inflict Confusion. Worth a slot for that alone in fights where one fewer enemy acting is worth more than a few points of health taken off another.

Compatible Tarstones (13)

6 Combat · 4 Support · 2 Ability · 1 Infusion

Where to find it

The route to it passes through:

Elsewhere in the wiki

Named on

In-game