All Items in Mortal Shell 2
Keys, consumables, upgrade materials, map fragments and the odd thing whose purpose nobody has worked out yet — each with the line the game's own inventory screen shows and what it actually does.
What is worth picking up
Most of this list is keys and map fragments, and both are progression rather than inventory: a key opens exactly one door, and a map fragment bought from Merrick puts a weapon's location on your overworld map instead of leaving you to find it. Neither is something you manage — you either have it or you are walking past the thing it unlocks.
The rest divides into consumables you spend and materials you hand to somebody. Every entry here carries the line the game's own inventory screen shows alongside what it actually does, because on several of them those two say very different things.
| Alluring Mushroom | Key Item | Its effects are unknown. |
| Archaic Tome | Consumable | Gain 1 Level. |
| Basement Key | Key Item | Opens the basement to the strange house. |
| Blackmarrow Key | Key Item | Opens a locked treasure in the Marrow Keep. |
| Bloodseed | Collectible | Cures Bloodcurse and grants +50% Bloodcurse mitigation for 30s. Grants +15% Bloodcurse mitigation. |
| Bolt Holster | Consumable | Increases max ammo by +4. |
| Brigand Wine | Consumable | Heal 10% HP and gain 10% XP. |
| Burnt Effigy | Collectible | Increases Burn resistance. For each 10 in inventory grants +1 Burn mitigation to all characters. |
| Cage Key | Key Item | Key that opens the hunter's cage. |
| Central Shaft Lever | Key Item | Opens the Central Shaft Gate in the mines. |
| Chapel Key | Key Item | Unlocks the Chapel doors outside the Mushroom Village |
| Chest Key | Key Item | Unlocks a particular chest. |
| Citadel Gate Lever | Key Item | Unlocks the main gate to the Citadel of Penance. |
| Coin of Mammon | Tradable | Can be traded for 500 coins. |
| Common Moonshine | Collectible | Restores a small amount of Resolve when picked up. For each 100 in inventory adds +5 maximum Resolve to all characters. |
| Crypt Key | Key Item | Opens a locked door within a dungeon. |
| Damp Key | Key Item | Opens the Sinking Village's secret. |
| Depleted Gland | Key Item | A remnant of the Revered. It may still be of use. |
| Devout's Chalice | Tradable | This item can be traded for 100 coins. |
| Dorsalite | Upgrade Material | Consumed by the Targorge to improve weaponry. |
| Elixer | Consumable | Fully restores HP. |
| Endless Core | Upgrade Material | Feed to the Tarforge to remove the level cap on weapon and sidearm upgrades. |
| Etching Needles | Key Item | Bring to Franz to discover its true purpose. |
| Extracted Specimen | Tradable | This item can be traded for 100 coins. |
| Faded Gland | Key Item | A remnant of the Revered. It may still be of use. |
| Feeding Room Key | Key Item | Unlocks the door at the bottom of the well. |
| Foundry Stone | Key Item | Bring to Franz to discover its true purpose. |
| Galvanic Shard | Collectible | Cures Lightning and grants +50% Lightning mitigation for 30s |
| Glimpse | Consumable | Awakens a Shell's true purpose. |
| Gloom Dregs | Shop Item | Gain 1 Gloom. |
| Gloombound Flame | Key Item | A unique flame fit only for the lantern atop the Marrow Keep. |
| Grisha Meat | Consumable | Increase base damage by 10%. |
| Grisha Remnant | Collectible | Summons a Grisha to fight on your side |
| Heart of Vatra | Key Item | The heart of a long dead Revered. |
| Hideout Cage Key | Key Item | Unlocks the makeshift hideout cell. |
| Homemade Draught | Consumable | Refills up to 1 Healing charge. |
| Immaculate Crown | Key Item | Unlocks secrets within the ice. |
| Laterite | Upgrade Material | Consumed by the Tarforge to improve weaponry. |
| Location: Axatana | Map Fragment | Marks the location of this Weapon on your Map |
| Location: Axe and Dagger | Map Fragment | Marks the location of this Weapon on your Map |
| Location: Ballistazooka | Map Fragment | Marks the location of this Sidearm on your Map |
| Location: Black Needle | Map Fragment | Marks the location of this Weapon on your Map |
| Location: Caged Hystrix | Map Fragment | Marks the location of this Sidearm on your Map |
| Location: Clockwork Scythe | Map Fragment | Marks the location of this Weapon on your Map |
| Location: Cursed Chilld | Map Fragment | Marks the location of this Sidearm on your Map |
| Location: Great Martyr's Blade | Map Fragment | Marks the location of this Weapon on your Map |
| Location: Obsidian Hammer | Map Fragment | Marks the location of this Weapon on your Map |
| Location: Salvaged Trebuchaxe | Map Fragment | Marks the location of this Sidearm on your Map |
| Location: Veteran's Battle Axe | Map Fragment | Marks the location of this Weapon on your Map |
| Makeshift Projectile | Key Item | Ammunition for a great siege weapon. |
| Mango | Consumable | Improves life. |
| Map of Fainweald | Map Fragment | Unlocks a portion of a location on the map |
| Map of Mammon | Map Fragment | Unlocks a portion of a location on the map |
| Marsh Pearl | Tradable | Can be traded for 2,000 coins. |
| Martyr's Ash | Collectible | Cures Frost and grants +50% Frost mitigation for 30s. Grants +15% Frost mitigation. |
| Mether's Breath | Key Item | Allows quick travel between beacons and can be used to cleanse certain corruption walls. Can also be use to return to Marrow Keep, at the cost of all held Gloom. |
| Mether's Flesh | Tradable | This item can be traded for 100 coins. |
| Moonlight Sonata | Key Item | Unlocks the secrets of the strange house. |
| Muradean Tome | Tradable | — |
| Muredean Actuator | Key Item | Bring to Franz to discover its true purpose. |
| Mushroom Village Key | Key Item | Opens a locked door of a dungeon somewhere. |
| Mystery Sack | Shop Item | Gain random items and materials. |
| Obsidian Lathe | Key Item | Bring to Franz to discover its true purpose. |
| Paradoxical Scripture | Key Item | Immediately cures Stasis and grants +50% Stasis mitigation for 30s. |
| Poisoned Dagger | Key Item | Only a knowledgeable inhabitant of these lands will know how to concoct a cure. |
| Pure Gloom | Shop Item | Gain 5 Gloom |
| Random Artifact | Shop Item | Gain the effect of this Artifact. |
| Rat Skewer | Consumable | Restores 30% of HP. |
| Revered Gland | Consumable | Consume at a Beacon to increase your ability to use Mether's Pulse. |
| Sage's Gate Lever | Key Item | Opens the Sage's Gate |
| Seedbearer’s Scripture | Key Item | The Merchant has a buy line for Seedbearer’s Scripture at 500 Coin, but no fixed shelf lists it; his stock is assembled as you play. |
| Sellsword's Pledge | Shop Item | Gain new allies during your journey. |
| Sester's Censer | Key Item | Bring to Genessa to unlock its secrets. |
| Sheephead Totem | Consumable | Turns you into a sheep and reduces the Max Health of enemies by 1% |
| Soiled Chalice | Shop Item | Refills up to 2 Healing charges. |
| Special Moonshine | Key Item | A truly special bottle of moonshine. |
| Starlight Sonata | Key Item | Unlocks the secrets of the strange house. |
| Strange Village Key | Key Item | Unlocks the village's secret. |
| Sunlight Sonata | Key Item | Unlocks the secrets of the strange house. |
| Synaptic Vessel | Consumable | Consume at Beacons to improve your Mether's Pulse efficiency. |
| Tarcore | Upgrade Material | Used to temper Tarstones at the Tarforge. |
| Tarnished Seal | Key Item | Allows players to parry Enemy attacks. |
| Tarspore | Collectible | Increases Poison resistance. For each 10 in inventory grants +1 Poison mitigation to all characters. |
| Tempered Iron Key | Key Item | Unlocks a door somewhere. |
| Thawed Gland | Key Item | A remnant of the Revered. It may still be of use. |
| Thoracium | Upgrade Material | Consumed by the Tarforge to improve weaponry. |
| Tooth of Nochte | Tradable | Can be traded for 750 coins. |
| Trollweed | Collectible | It does nothing? At 1000 in inventory grants total immunity from all damage sources. |
| Unremarkable Key | Key Item | A key to an unknown lock. |
| Ventrium | Upgrade Material | Consumed by the Tarforge to improve weaponry. |
| Voltaic Essence | Upgrade Material | Use to power long-forgotten mechanisms. |
| Weltcap | Collectible | Heals a small amount when picked up. For each 100 in inventory, adds +5 maximum health to all characters. |
| Winterglass Gem | Collectible | Cures Stasis on use and grants +50% Stasis mitigation for 30 seconds. |



























































