Novertime
Each level improves Smert's Miracle
- 1Miracle lasts 3s longer before going into Overtime
- 2Smert takes -20% the damage while in Overtime
- 3Miracle lasts 5s longer before going into Overtime
- 4Smert takes 5s the damage while in Overtime
Smert the Apostate is one of nine Shells in Mortal Shell 2 — the body the Harbinger occupies, and the one slot a weapon cannot make up for. Its active is Miracle. Its passive, Deadly Revelation, runs for free. The skill tree holds twelve nodes across four tiers, opened by spending Glimpses at the Shellkeeper. You claim it in Prophet's Rest, Fainweald.
“Truth is the final revelation before death.”
Miracle stops time and turns you unarmed — Chaos stacks applied during the pause detonate when it resumes. Deadly Revelation only switches on at 10% health or lower. Both halves want you at the edge, which makes Smert the clearest glass cannon of the nine and the worst first pick.
Spend Glimpses at the Shellkeeper to raise this Shell's bond and open the next tier. Every node takes several levels of its own, so the tree is a question of what to finish rather than what to reach — and the last level of a node is usually where its effect changes rather than merely grows.
Each level improves Smert's Miracle
Each level improves Smert's Deadly Revelation
Each level grants a new effect against negative conditions
Each level improves Smert's Miracle
Each level improves Smert's Deadly Revelation
Each level makes Smert more resistant from being severed
Gain access to a Kick while in Fight Stance
While Faithful:
Smert permanently enters his Fight Stance and no longer uses a melee weapon
Gain access to a Ground Punch while in Fight Stance that resumes time immediately
When Faithful:
While Miracle is active:
The route to it passes through:

