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DATABASEClass Skills & Passives

Skills & Passives

Explore every combat active trigger and stat-multiplier passive tree. Configure optimal skill bars to secure victory in Hell-tier acts.

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Skills Directory (214 entries found)Auto-battle multipliers
Knight Basic Attack
Knight Basic AttackBASIC

Damage Type: Physical | Range: 140y | Delivery: Melee

Base Cost: 0 MP | Cast Speed: 100%
Piercing Thrust
Piercing ThrustACTIVE

Thrust your sword deeply forward, dealing {0}% physical damage to enemies in range.

Base Cost: 0 MP | Cast Speed: 100%
Shield Charge
Shield ChargeACTIVE

Raise your shield and charge forward. Deal {0}% physical damage to enemies you collide with.

Base Cost: 0 MP | Cast Speed: 100%
Retribution Strike
Retribution StrikeACTIVE

Strike enemies multiple times, dealing {0}% physical damage per hit. The lower the hero's HP, the more strikes.

Base Cost: 0 MP | Cast Speed: 100%
Aegis Field
Aegis FieldACTIVE

Deploy a protective aura that blocks {0} damage for allies within the area.

Base Cost: 0 MP | Cast Speed: 100%
Sacred Blade
Sacred BladeACTIVE

Imbue your sword with holy power. While buffed, attack damage increases by 50% and attacks restore {0} HP.

Base Cost: 0 MP | Cast Speed: 100%
Unyielding Will
Unyielding WillACTIVE

Once per stage, when near-death, focus your mind to rise again with {0}% HP.

Base Cost: 0 MP | Cast Speed: 100%
Archer Basic Attack
Archer Basic AttackBASIC

Damage Type: Physical | Range: 1100y | Delivery: Projectile

Base Cost: 0 MP | Cast Speed: 100%
Rapid Fire
Rapid FireACTIVE

Fire multiple arrows in succession, dealing {0}% physical damage per arrow.

Base Cost: 0 MP | Cast Speed: 100%
Scatter Shot
Scatter ShotACTIVE

Fire multiple homing arrows. Deal {0}% physical damage per arrow.

Base Cost: 0 MP | Cast Speed: 100%
Arrow Rain
Arrow RainACTIVE

Fire multiple arrows into the sky, dealing {0}% physical damage to enemies in a wide area.

Base Cost: 0 MP | Cast Speed: 100%
Swift Surge
Swift SurgeACTIVE

Temporarily accelerate your metabolism. Attack speed increases by {0}% for the duration.

Base Cost: 0 MP | Cast Speed: 100%
Piercing Arrow
Piercing ArrowACTIVE

Fire a piercing arrow that deals {0}% physical damage to enemies hit.

Base Cost: 0 MP | Cast Speed: 100%
Skewer Shot
Skewer ShotACTIVE

Fire a deep-wounding arrow. Damage increases by {0}% per lodged arrow; 3+ arrows cause bleeding.

Base Cost: 0 MP | Cast Speed: 100%
Mage Basic Attack
Mage Basic AttackBASIC

Damage Type: Fire | Range: 900y | Delivery: Projectile

Base Cost: 0 MP | Cast Speed: 100%
Fireball
FireballACTIVE

A fireball that explodes on impact, dealing {0}% AoE fire damage.

Base Cost: 0 MP | Cast Speed: 100%
Ice Orb
Ice OrbACTIVE

Summon an ice orb and hurl it at enemies. Slows enemies hit and deals {0}% multi-hit cold damage.

Base Cost: 0 MP | Cast Speed: 100%
Lightning
LightningACTIVE

Unleash electricity forward, dealing {0}% lightning damage to enemies.

Base Cost: 0 MP | Cast Speed: 100%
Flame Hydra
Flame HydraACTIVE

Summon a hydra that fires fireballs dealing {0}% damage.

Base Cost: 0 MP | Cast Speed: 100%
Snowstorm
SnowstormACTIVE

Summon a mass of ice shards raining on enemies. Deals {0}% cold damage per second and chills enemies in the area.

Base Cost: 0 MP | Cast Speed: 100%
Meteor Strike
Meteor StrikeACTIVE

Summon a meteor, dealing {0}% damage to enemies in a wide area.

Base Cost: 0 MP | Cast Speed: 100%
Assassin Basic Attack
Assassin Basic AttackBASIC

Damage Type: Physical | Range: 170y | Delivery: Melee

Base Cost: 0 MP | Cast Speed: 100%
Heal
HealACTIVE

Restore one ally's HP by an amount equal to {0}% of their maximum HP.

Base Cost: 0 MP | Cast Speed: 100%
Blessing Of Might
Blessing Of MightACTIVE

A blessing active while equipped. Increases attack damage of self and nearby party members by {0}%.

Base Cost: 0 MP | Cast Speed: 100%
Wrath of Heaven
Wrath of HeavenACTIVE

Imbue your scepter with divine lightning. For the duration, attacks deal {0}% lightning area damage.

Base Cost: 0 MP | Cast Speed: 100%
Sanctuary
SanctuaryACTIVE

Deploy a holy sanctuary across the battlefield. For the duration, all allies inside regenerate {0} HP per second.

Base Cost: 0 MP | Cast Speed: 100%
Blessing of Warding
Blessing of WardingACTIVE

A blessing active while equipped. Increases elemental resistance of self and nearby party members by {0}.

Base Cost: 0 MP | Cast Speed: 100%
Resurrection
ResurrectionACTIVE

Revive a fallen party member with {0}% of their max HP.

Base Cost: 0 MP | Cast Speed: 100%
Gunner Basic Attack
Gunner Basic AttackBASIC

Damage Type: Physical | Range: 1000y | Delivery: Projectile

Base Cost: 0 MP | Cast Speed: 100%
Explosive Bolt
Explosive BoltACTIVE

Fire a crossbow bolt that explodes on impact, dealing {0}% area fire damage.

Base Cost: 0 MP | Cast Speed: 100%
Frost Bolt
Frost BoltACTIVE

Fire a crossbow bolt that explodes on impact, dealing {0}% area cold damage and freezing enemies hit.

Base Cost: 0 MP | Cast Speed: 100%
Quick Loader
Quick LoaderACTIVE

Rapidly reload crossbow bolts. Attack speed increases by 50% for {0} attacks.

Base Cost: 0 MP | Cast Speed: 100%
Charge Trap
Charge TrapACTIVE

Launch {0} traps that explode when struck by elemental damage.

Base Cost: 0 MP | Cast Speed: 100%
Crossbow Turret
Crossbow TurretACTIVE

Deploy an automated crossbow that fires bolts dealing {0}% physical damage.

Base Cost: 0 MP | Cast Speed: 100%
Shock Bolt
Shock BoltACTIVE

Fire a crossbow bolt that lodges in an enemy and emits lightning for a time. The bolt releases currents dealing {0}% lightning damage to nearby enemies.

Base Cost: 0 MP | Cast Speed: 100%
Necromancer Basic Attack
Necromancer Basic AttackBASIC

Damage Type: Physical | Range: 120y | Delivery: Melee

Base Cost: 0 MP | Cast Speed: 100%
Slam Jump
Slam JumpACTIVE

Gather strength and smash an enemy for {0}% physical damage. If it kills the enemy, a shockwave deals 350% damage to nearby enemies.

Base Cost: 0 MP | Cast Speed: 100%
Crushing Blow
Crushing BlowACTIVE

Gather strength and smash an enemy for {0}% physical damage. If it kills the enemy, a shockwave deals 350% damage to nearby enemies.

Base Cost: 0 MP | Cast Speed: 100%
Commander’s Cry
Commander’s CryACTIVE

Let out a cry that stuns nearby enemies and increases party critical chance multiplier by {0}%.

Base Cost: 0 MP | Cast Speed: 100%
Ground Slam
Ground SlamACTIVE

Smash the ground hard, causing an earthquake that deals {0}% physical damage to enemies. Rocks created by the earthquake explode when hit by AoE physical attacks.

Base Cost: 0 MP | Cast Speed: 100%
Axe Spin
Axe SpinACTIVE

Spin with an axe, dealing {0}% physical damage per second to nearby enemies and a chance to apply bleeding. Attacks against bleeding enemies deal bonus damage.

Base Cost: 0 MP | Cast Speed: 100%
Bloodlust
BloodlustACTIVE

Consume half of current HP to increase attack damage by {0}% for a time.

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #100111
Physical Combat Action #100111BASIC

Damage Type: Physical | Range: 200y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #100211
Physical Combat Action #100211BASIC

Damage Type: Physical | Range: 130y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #100221
Physical Combat Action #100221BASIC

Damage Type: Physical | Range: 170y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Fire Combat Action #100231
Fire Combat Action #100231BASIC

Damage Type: Fire | Range: 800y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #100311
Physical Combat Action #100311BASIC

Damage Type: Physical | Range: 200y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #100411
Physical Combat Action #100411BASIC

Damage Type: Physical | Range: 150y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #100421
Physical Combat Action #100421BASIC

Damage Type: Physical | Range: 170y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #100431
Physical Combat Action #100431BASIC

Damage Type: Physical | Range: 250y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #100511
Physical Combat Action #100511BASIC

Damage Type: Physical | Range: 150y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #100521
Physical Combat Action #100521BASIC

Damage Type: Physical | Range: 900y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #100531
Physical Combat Action #100531BASIC

Damage Type: Physical | Range: 300y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #109011
Physical Combat Action #109011BASIC

Damage Type: Physical | Range: 300y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #109021
Physical Combat Action #109021BASIC

Damage Type: Physical | Range: 450y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #109031
Physical Combat Action #109031BASIC

Damage Type: Physical | Range: 700y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #109041
Physical Combat Action #109041BASIC

Damage Type: Physical | Range: 300y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #109051
Physical Combat Action #109051BASIC

Damage Type: Physical | Range: 700y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #209011
Physical Combat Action #209011BASIC

Damage Type: Physical | Range: 230y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #209021
Physical Combat Action #209021BASIC

Damage Type: Physical | Range: 250y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #209031
Physical Combat Action #209031BASIC

Damage Type: Physical | Range: 600y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #209041
Physical Combat Action #209041BASIC

Damage Type: Physical | Range: 270y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #209051
Physical Combat Action #209051BASIC

Damage Type: Physical | Range: 600y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Chaos Combat Action #309011
Chaos Combat Action #309011BASIC

Damage Type: Chaos | Range: 700y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Chaos Combat Action #309021
Chaos Combat Action #309021BASIC

Damage Type: Chaos | Range: 700y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #309031
Physical Combat Action #309031BASIC

Damage Type: Physical | Range: 800y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Chaos Combat Action #309041
Chaos Combat Action #309041BASIC

Damage Type: Chaos | Range: 700y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Chaos Combat Action #309051
Chaos Combat Action #309051BASIC

Damage Type: Chaos | Range: 600y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #200111
Physical Combat Action #200111 BASIC

Damage Type: Physical | Range: 150y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #200211
Physical Combat Action #200211 BASIC

Damage Type: Physical | Range: 130y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #200221
Physical Combat Action #200221 BASIC

Damage Type: Physical | Range: 900y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #200231
Physical Combat Action #200231 BASIC

Damage Type: Physical | Range: 150y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #200241
Physical Combat Action #200241 BASIC

Damage Type: Physical | Range: 170y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #200311
Physical Combat Action #200311 BASIC

Damage Type: Physical | Range: 200y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Chaos Combat Action #200411
Chaos Combat Action #200411 BASIC

Damage Type: Chaos | Range: 150y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Chaos Combat Action #200421
Chaos Combat Action #200421 BASIC

Damage Type: Chaos | Range: 800y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #200511
Physical Combat Action #200511 BASIC

Damage Type: Physical | Range: 200y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #200611
Physical Combat Action #200611 BASIC

Damage Type: Physical | Range: 170y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #200621
Physical Combat Action #200621 BASIC

Damage Type: Physical | Range: 900y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #200711
Physical Combat Action #200711 BASIC

Damage Type: Physical | Range: 150y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #200811
Physical Combat Action #200811 BASIC

Damage Type: Physical | Range: 150y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Fire Combat Action #200911
Fire Combat Action #200911 BASIC

Damage Type: Fire | Range: 800y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #201111
Physical Combat Action #201111 BASIC

Damage Type: Physical | Range: 170y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #201211
Physical Combat Action #201211BASIC

Damage Type: Physical | Range: 130y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #300111
Physical Combat Action #300111 BASIC

Damage Type: Physical | Range: 130y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #300121
Physical Combat Action #300121 BASIC

Damage Type: Physical | Range: 150y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #300131
Physical Combat Action #300131 BASIC

Damage Type: Physical | Range: 170y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #300211
Physical Combat Action #300211 BASIC

Damage Type: Physical | Range: 250y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Fire Combat Action #300311
Fire Combat Action #300311 BASIC

Damage Type: Fire | Range: 800y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #300411
Physical Combat Action #300411 BASIC

Damage Type: Physical | Range: 170y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #300421
Physical Combat Action #300421 BASIC

Damage Type: Physical | Range: 900y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #300431
Physical Combat Action #300431 BASIC

Damage Type: Physical | Range: 200y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Cold Combat Action #300441
Cold Combat Action #300441 BASIC

Damage Type: Cold | Range: 800y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #300511
Physical Combat Action #300511 BASIC

Damage Type: Physical | Range: 200y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Fire Combat Action #300611
Fire Combat Action #300611 BASIC

Damage Type: Fire | Range: 170y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Chaos Combat Action #300711
Chaos Combat Action #300711 BASIC

Damage Type: Chaos | Range: 800y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #300811
Physical Combat Action #300811 BASIC

Damage Type: Physical | Range: 150y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Fire Combat Action #300821
Fire Combat Action #300821 BASIC

Damage Type: Fire | Range: 800y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #300831
Physical Combat Action #300831 BASIC

Damage Type: Physical | Range: 250y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #300841
Physical Combat Action #300841 BASIC

Damage Type: Physical | Range: 130y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Fire Combat Action #300911
Fire Combat Action #300911 BASIC

Damage Type: Fire | Range: 300y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Fire Combat Action #301015
Fire Combat Action #301015BASIC

Damage Type: Fire | Range: 800y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Cold Combat Action #301025
Cold Combat Action #301025BASIC

Damage Type: Cold | Range: 800y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Lightning Combat Action #301035
Lightning Combat Action #301035BASIC

Damage Type: Lightning | Range: 800y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Chaos Combat Action #301045
Chaos Combat Action #301045BASIC

Damage Type: Chaos | Range: 800y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Physical Combat Action #301111
Physical Combat Action #301111 BASIC

Damage Type: Physical | Range: 150y | Delivery: Combat

Base Cost: 0 MP | Cast Speed: 100%
Attack Damage Enhancement
Attack Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Health Enhancement
Health EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Armor Enhancement
Armor EnhancementPASSIVE

Enhances stat values.

Max Level: 10
HP Regen Enhancement
HP Regen EnhancementPASSIVE

Enhances stat values.

Max Level: 10
HP Per Kill Enhancement
HP Per Kill EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Block Chance Enhancement
Block Chance EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Physical Damage Enhancement
Physical Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Health Enhancement
Health EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Cooldown Reduction
Cooldown ReductionPASSIVE

Enhances stat values.

Max Level: 10
HP Regen Enhancement
HP Regen EnhancementPASSIVE

Enhances stat values.

Max Level: 10
HP Per Kill Enhancement
HP Per Kill EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Block Chance Enhancement
Block Chance EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Attack Speed Enhancement
Attack Speed EnhancementPASSIVE

Enhances stat values.

Max Level: 10
All Elemental Resistance Enhancement
All Elemental Resistance EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Damage Reduction Enhancement
Damage Reduction EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Attack Damage Enhancement
Attack Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Skill Range Enhancement
Skill Range EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Area of Effect Enhancement
Area of Effect EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Attack Damage Enhancement
Attack Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Attack Speed Enhancement
Attack Speed EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Critical Chance Enhancement
Critical Chance EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Critical Damage Enhancement
Critical Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Dodge Chance Enhancement
Dodge Chance EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Projectile Damage Enhancement
Projectile Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Dodge Chance Enhancement
Dodge Chance EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Attack Speed Enhancement
Attack Speed EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Dodge Chance Enhancement
Dodge Chance EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Movement Speed Enhancement
Movement Speed EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Dodge Chance Enhancement
Dodge Chance EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Life Leech Enhancement
Life Leech EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Area of Effect Damage Enhancement
Area of Effect Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Projectile Damage Enhancement
Projectile Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Dodge Chance Enhancement
Dodge Chance EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Attack Speed Enhancement
Attack Speed EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Max Dodge Chance Enhancement
Max Dodge Chance EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Movement Speed Enhancement
Movement Speed EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Attack Damage Enhancement
Attack Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Cooldown Reduction
Cooldown ReductionPASSIVE

Enhances stat values.

Max Level: 10
Area of Effect Enhancement
Area of Effect EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Critical Chance Enhancement
Critical Chance EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Fire Damage Enhancement
Fire Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Cold Damage Enhancement
Cold Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Lightning Damage Enhancement
Lightning Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Health Enhancement
Health EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Cooldown Reduction
Cooldown ReductionPASSIVE

Enhances stat values.

Max Level: 10
Attack Damage Enhancement
Attack Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Cast Speed Enhancement
Cast Speed EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Critical Damage Enhancement
Critical Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
All Elemental Resistance Enhancement
All Elemental Resistance EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Area of Effect Enhancement
Area of Effect EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Critical Chance Enhancement
Critical Chance EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Cooldown Reduction
Cooldown ReductionPASSIVE

Enhances stat values.

Max Level: 10
Attack Damage Enhancement
Attack Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Cast Speed Enhancement
Cast Speed EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Attack Damage Enhancement
Attack Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Health Enhancement
Health EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Armor Enhancement
Armor EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Damage Absorption Enhancement
Damage Absorption EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Cooldown Reduction
Cooldown ReductionPASSIVE

Enhances stat values.

Max Level: 10
Skill Heal Enhancement
Skill Heal EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Health Enhancement
Health EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Damage Absorption Enhancement
Damage Absorption EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Cast Speed Enhancement
Cast Speed EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Block Chance Enhancement
Block Chance EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Physical Damage Enhancement
Physical Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
All Elemental Resistance Enhancement
All Elemental Resistance EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Cooldown Reduction
Cooldown ReductionPASSIVE

Enhances stat values.

Max Level: 10
Armor Enhancement
Armor EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Area of Effect Enhancement
Area of Effect EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Cast Speed Enhancement
Cast Speed EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Health Enhancement
Health EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Skill Heal Enhancement
Skill Heal EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Attack Damage Enhancement
Attack Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Critical Chance Enhancement
Critical Chance EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Critical Damage Enhancement
Critical Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Dodge Chance Enhancement
Dodge Chance EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Fire Damage Enhancement
Fire Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Cold Damage Enhancement
Cold Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Cooldown Reduction
Cooldown ReductionPASSIVE

Enhances stat values.

Max Level: 10
Health Enhancement
Health EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Physical Damage Enhancement
Physical Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Critical Chance Enhancement
Critical Chance EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Attack Damage Enhancement
Attack Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Area of Effect Enhancement
Area of Effect EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Lightning Damage Enhancement
Lightning Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Critical Damage Enhancement
Critical Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Attack Speed Enhancement
Attack Speed EnhancementPASSIVE

Enhances stat values.

Max Level: 10
HP Per Hit Enhancement
HP Per Hit EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Critical Chance Enhancement
Critical Chance EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Critical Damage Enhancement
Critical Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Attack Damage Enhancement
Attack Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Health Enhancement
Health EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Area of Effect Enhancement
Area of Effect EnhancementPASSIVE

Enhances stat values.

Max Level: 10
HP Per Kill Enhancement
HP Per Kill EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Physical Damage Enhancement
Physical Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Life Leech Enhancement
Life Leech EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Attack Damage Enhancement
Attack Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Health Enhancement
Health EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Critical Damage Enhancement
Critical Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Physical Damage Enhancement
Physical Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Area of Effect Damage Enhancement
Area of Effect Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Area of Effect Enhancement
Area of Effect EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Health Enhancement
Health EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Movement Speed Enhancement
Movement Speed EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Area of Effect Damage Enhancement
Area of Effect Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Duration Enhancement
Duration EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Physical Damage Enhancement
Physical Damage EnhancementPASSIVE

Enhances stat values.

Max Level: 10
Area of Effect Enhancement
Area of Effect EnhancementPASSIVE

Enhances stat values.

Max Level: 10