Affix Gear Finder
All 44 affixes and where each one comes from. 12 of them are gear-only — no gem grants them.
AegisDefensiveIncrease Defense. Upon reaching a certain level, increase Physical Resistance.24 gems5 weapons22 armorBlessingUtilityIncrease the duration of Buffs granted by you.12 gems10 weapons17 armorBrotherhoodDefensiveWhile alive, grants increased Defense to yourself and allies. If multiple team members have this affix, only the highest-level affix takes effect. Upon reaching a certain level, grants increased Attack to yourself and allies.24 gems11 weapons16 armorBulwarkDefensiveIncrease Block Damage Reduction Rate. Upon reaching the required level, reduce Block Energy Cost.12 gems10 weapons18 armorBurstOffensiveIncreases the damage of Withered Knight's Wither Execution.12 gems8 armorCreationUtilityIncreases the duration of Constructs. Upon reaching a certain level, successfully summoning a Construct increases Physical Damage and Magic Damage for a period of time. Constructs: Objects generated by players that have a limited lifespan and can be destroyed are collectively referred to as Constructs, such as: the Seer's Rune Pillar, Frostbite Trap, Eye of True Sight, mushroom traps from Spore Arrow, Forbidden Gate, etc.12 gems6 weapons14 armorCurseUtilityIncrease the duration of Debuffs inflicted by you.24 gems16 weapons15 armorDefence PenetrationOffensiveIncreases Defense Penetration.gear onlyDeftUtilityIncreases Interaction Speed. Interactions cannot be interrupted by minor Impacts; once triggered, this effect has a cooldown of Xs.12 gems5 weapons21 armorDistant WardDefensiveIf the distance between you and the attacker is greater than X meters when hit, temporarily increases your Physical Resistance and Magic Resistance. Upon reaching a certain level, you also resist minor impacts from distances greater than X meters; once triggered, this effect has a cooldown of Xs.24 gems5 weapons12 armorEloquenceUtilityIncreases Chanting Speed. Upon reaching a certain level, chanting cannot be interrupted by minor Impact. Cooldown: Xs.12 gems12 weapons17 armorElusiveUtilityReduces Dodge Energy Cost.12 gems15 weapons19 armorEtherealDefensiveIncrease Fall Damage Resistance. Upon reaching the required level, falling no longer causes stagger.12 gems24 armorFervidOffensiveWhen Health is above X%, increase Physical Damage and Magic Damage. Upon reaching a certain level, when Health is above X%, reduce Skill Energy Cost.24 gems33 weapons10 armorFervorOffensiveAfter hitting an enemy, increase Physical Damage and Magic Damage for Xs, stacking up to 5 times. Upon reaching the required level, when the number of stacks is greater than or equal to 3, increase Defense Penetration.24 gems26 weapons14 armorFocusedUtilityIncreases Charging Speed. Upon reaching a certain level, increases Movement Speed while charging.12 gems11 weapons17 armorHeadshot DamageOffensiveIncreases Critical Damage.gear onlyIncreased Stamina Recovery SpeedUtilityIncreases Energy Recovery Speed.gear onlyIron HelmetDefensiveIncrease Critical Damage Resistance. Upon reaching the required level, reduce the impact of Critical Hits received. Critical Hit: Hitting weak points deals Critical Hits, increasing DMG based on Critical DMG while enhancing Impact. The head is a weak point for both Gyldhunters and most monsters.12 gems24 armorLifebaneOffensiveHitting an enemy with more than X% Health temporarily increases Physical Damage and Magic Damage. Upon reaching a certain level, hitting an enemy with more than X% Health temporarily increases Attack.gear onlyMagical Damage ReductionDefensiveIncreases Magic Resistance.gear onlyPhysical Damage ReductionDefensiveIncreases Physical Resistance.gear onlyPowerfulOffensiveIncrease Physical Damage.gear onlyRangedOffensiveIf the distance between you and the target is greater than X meters when hit, temporarily increase Physical Damage and Magic Damage. Upon reaching a certain level, increase ranged damage's effective range. Effective Range: Different ranged attacks have different Effective Ranges. Beyond the Effective Range, both DMG and Impact will diminish.24 gems18 weapons15 armorReduced Block Stamina CostUtilityReduces Block Energy Cost.gear onlyReduced Skill Stamina CostUtilityReduces Skill Energy Cost.gear onlyResilienceDefensiveReduces the duration of debuffs received. Upon reaching a certain level, suffering a crowd control debuff temporarily increases your Physical Resistance and Magic Resistance. Crowd Control Debuffs: Crowd control debuffs include Stunned, Frozen, Immobilize, and Dodge Distance Reduction.12 gems16 armorSeamlessUtilityIncreases Skill Cooldown Speed. Upon reaching a certain level, knocking down a Gyldhunter reduces skill cooldowns currently in progress.24 gems24 armorSeekerOffensiveHitting an enemy increases Movement Speed for Xs. Upon reaching a certain level, the Speed Boost can stack.12 gems33 weapons11 armorSiphonUtilityKilling an enemy recovers Health. Upon reaching a certain level, it also increases Attack for Xs.gear onlySky PiercerOffensiveCasting skills in the-air increases Physical Damage and Magic Damage. Upon reaching a certain level, aerial casting also reduces Skill Energy Cost.24 gems6 weapons20 armorSmitingOffensiveOn a Critical Hit, recover Energy. Cooldown: Xs. Upon reaching a certain level, on a Critical Hit, reduce the cooldown of all skills. Cooldown: Xs. Critical Hit: Hitting weak points deals Critical Hits, increasing DMG based on Critical DMG while enhancing Impact. The head is a weak point for both Gyldhunters and most monsters.12 gems25 weapons15 armorSpirit ShieldDefensiveIncreases shield strength. Upon reaching a certain level, the shields you apply grant Magic Resistance to shielded units while active.12 gems11 weapons13 armorSpirit SpringDefensiveIncreases Springhorn Healing. Upon reaching a certain level, increase Springhorn Charge. This effect must be activated outside of combat.gear onlyStoicDefensiveWhen Health is below X%, increase Physical Resistance and Magic Resistance. Upon reaching a certain level, when Health is below X%, restore Health. Cooldown: Xs.24 gems10 weapons20 armorStrifeOffensiveIncreases Melee Weapon Damage. Upon reaching a certain level, increases Melee Weapon Damage for each nearby enemy, up to 3 stacks.24 gems20 weaponsSwiftUtilityIncreases Movement Speed while Crouching, Silent-Walking, Aiming and Chanting.12 gems6 weapons12 armorTenaciousDefensiveIncreases Maximum Health. Upon reaching a certain level, increases Healing.24 gems10 weapons20 armorUnyieldingDefensiveEach time you take damage from a different enemy, you gain Physical Resistance and Magic Resistance for Xs. Entering combat refreshes this duration. Stacks up to 2 times. Upon reaching a certain level, the maximum stacks increase to 4.24 gems10 weapons4 armorValorOffensiveIncreases Attack. Upon reaching a certain level, also increases Defense Penetration.24 gems24 armorVitalityUtilityIncreases Maximum Energy. Upon reaching a certain level, when entering a state of Energy Overdraft, you become immune to that specific instance of Energy Overdraft. Cooldown: Xs.24 gems32 weapons12 armorWealthUtilityIncrease the amount of Gyldenblod from PvE in dungeons.12 gems5 weapons21 armorWiseOffensiveIncrease Magic Damage.gear onlyWrathOffensiveWhen Health is below X%, increase Physical Damage and Magic Damage. Upon reaching a certain level, when Health is below X%, increase Attack.24 gems20 weapons16 armor
Gem and weapon coverage is derived from the gem and weapon catalogs, so it is complete for everything we hold — weapons are read from all 371 variant listings rather than from an affix’s own list. Armor can only come from that list, which upstream serves as a sample, so each affix says how far short of its stated total the list falls. Browse all affixes.