What to Keep and What to Sell
Loot is the point of every run: grab vital items, bring them back to your walker, and extract. When you return, though, it's hard to know what to sell and what to keep for upgrades.
The most common crates hold valuables, ammunition and weapons, food, shells, and medicine. Food, ammo, and medicine crates all contain materials you can use for upgrades and extract with.
What to Keep for Upgrades
You'll find a huge variety of materials as you scour Sophie. Below is a full breakdown of the upgrade materials that feed your tech tree and Trampler, and where each one comes from.
| Upgrade Material | Where to Get |
|---|---|
| Alloy Steel | Defeating Ironclads |
| Black Box | Defeat an enemy player |
| Canned Sea Deer XL | Craft at a Utility Workbench |
| Coral Chunk | Valuable safes |
| Coral Dust | Food crates |
| Crate of 1889 Chardonnay | Behind red doors (use explosives) |
| Crystal | Crafted at a Utility Workbench |
| District Officer's Portable Safe | Towns, behind red doors (use explosives) |
| Fabric Scraps | Shells containers |
| Ficus | Rare loot - must be extracted in your hands |
| Gunpowder | Ammo crates |
| High-Grade Gunpowder | Rare ammo crates and behind red doors |
| Leviathan Meat | Rare food crates |
| Leviathan Skin | Rare food crates |
| Metal Rods | Shells containers |
| Mixtures | Medicine cabinets |
| Optic Lenses | Rare valuables safes |
| Raw Aurogen Crystal | Glowing crystal rocks |
| Reinforced Leather Strips | Rare |
| Scrap Metal | Resource containers |
| Scrapped Ammo | Weapons containers |
| Threads | Food and rare food containers |
| Weapon Parts | Weapon containers and defeating Ironclads |
What to Sell and Where
Of all the crates you loot, valuables give you the most tradeable items - Small Valuables, Valuable Papers, and Crowns. Crowns are the primary currency in SAND, so keep those; the rest is your income.
Valuable safes are the most straightforward source of income for you and your team, which makes them a must-have priority. You can never have too many boxes of items from a valuables safe on your walker.
Everything has a price, though. If you're in a tough spot after a few bad rounds, it's worth selling a handful of resources you don't need right now. You can always return to Sophie and get more.
See it in the database
SAND: Raiders of Sophie and its assets belong to their respective developers.