Mercenary
Frontline bruiser that swaps between a shield's staying power and a hammer's stagger.
Sword and Shield holds ground and blocks; Hammer trades that safety for heavier impact and crowd control.
Base attributesat level 12
- Attack
- 100
- Defence
- 50
- Max health
- 618
- Max stamina
- 100
- Stamina regen
- 10
- Critical increase
- 35%
Hammer skills7
Sword and Shield skills6
Talent trees16 trees · 8 points
Weapon Masterylevel 2
Weapon Masterylevel 2
Consecutive Attackslevel 2
Whirling Cut Enhancementlevel 3
Hammer Spin Enhancementlevel 3
Stonebreaker Slash Enhancementlevel 4
Skullcrusher Enhancementlevel 4
Shield Dash Enhancementlevel 5
Hammer Dash Enhancementlevel 5
Block Masterylevel 6
Shield Slam Enhancementlevel 7
Earthshaker Enhancementlevel 7
Iron Willlevel 9
Warhammer Sling Enhancementlevel 10
Woodling Expertlevel 10
Way of Gylden Huntlevel 12
Highest combat value weapons
Insatiable Heart - DemolisherInsatiable Heart - DemolisherInsatiable Heart - DemolisherInsatiable Heart - DemolisherInsatiable Heart - DemolisherInsatiable Heart - DemolisherInsatiable Heart - DemolisherInsatiable Heart - Demolisher
Highest combat value armor
In-game tips
- Sword and Shield Technique: When using a Sword and Shield as Mercenary, hold to block and reduce the damage of attacks. The amount of damage blocked is based on your Block Damage Reduction Rate. Attacks from monsters affected by Anger cannot be blocked.
- Hammer Technique: When using a Hammer as Mercenary, hold to charge up an attack. Upon successfully charging, release to perform a long-range rush attack and gain Super Armor while attacking.
- Sword and Shield Technique: When a Mercenary equipped with a Sword and Shield hits enemies 5 times, they enter Blade Edge status, allowing them to unleash Impalement by holding the Light Strike button.